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Próxima revisión | Revisión previa | ||
survarium:zona:profesiones [29/12/2012 12:46] Davide creado |
survarium:zona:profesiones [26/12/2014 20:36] (actual) |
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====== Profesiones ====== | ====== Profesiones ====== | ||
- | ¡NECESITA TRADUCCIÓN! | + | |
- | Role is the specialization of your character, for which tasks and style he fits the most. Is he secretive or openly aggressive? Can he cure? Is he prepared to engage with anomalies and artifact? | + | ¡¡NECESITA TRADUCCIÓN!! |
+ | Son la especialización de tu personaje, para darle un estilo y poder realizar mejor determinadas tareas. ¿Lleva en secreto o exhibe su agresividad? ¿Puede curar? ¿Está preparado para meterse en los campos de anomalías y buscar artefactos? | ||
In the new world, the camps survive on account of the variety of roles among the survivors - assault troopers, scouts, rescuers, artifact hunters, doctors and so on. | In the new world, the camps survive on account of the variety of roles among the survivors - assault troopers, scouts, rescuers, artifact hunters, doctors and so on. | ||
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Gun with a silencer, light armor and quiet footwear. | Gun with a silencer, light armor and quiet footwear. | ||
- | ==== Marksman ==== | + | ===== Marksman ===== |
A mobile sniper. Feels confident in any gunfight. Opposes humans and mutants equally well. Owing to his mobility, firearms training and faithful sniper rifle he can kill the enemy at long range. | A mobile sniper. Feels confident in any gunfight. Opposes humans and mutants equally well. Owing to his mobility, firearms training and faithful sniper rifle he can kill the enemy at long range. | ||
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Sniper rifle and light armor. | Sniper rifle and light armor. | ||
- | === Artifact hunter === | + | ===== Artifact hunter ===== |
The artifact seeker traveling among anomalies, poisoned territories and places of ecological catastrophes. Possesses the necessary knowledge and equipment for searching artifacts and survival in anomalies. | The artifact seeker traveling among anomalies, poisoned territories and places of ecological catastrophes. Possesses the necessary knowledge and equipment for searching artifacts and survival in anomalies. | ||
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It's not easy to comply with this role as it's intended for experienced heroes. In skillful hands, it provides unique tactical possibilities which are only available with the use of artifacts. | It's not easy to comply with this role as it's intended for experienced heroes. In skillful hands, it provides unique tactical possibilities which are only available with the use of artifacts. | ||
- | == Trapper == | + | ===== Trapper ===== |
Light mobile fighter. He specializes in disabling opponents with the help of his steady traps. He also has the skills to disarm opponents' traps. | Light mobile fighter. He specializes in disabling opponents with the help of his steady traps. He also has the skills to disarm opponents' traps. | ||
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Close-range weapons and powerful traps. | Close-range weapons and powerful traps. | ||
- | == Punisher == | + | ===== Punisher ===== |
A mobile fighter. His main goals are lightning fast maneuvers, capture of strategic locations, attacks from the rear and scouting. | A mobile fighter. His main goals are lightning fast maneuvers, capture of strategic locations, attacks from the rear and scouting. | ||
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Weapons for close range and sturdy assault armour. | Weapons for close range and sturdy assault armour. | ||
- | == Goon == | + | ===== Goon ===== |
Fearless armoured fighter. The heavy armor makes goon survive where less protected soldiers drop off like flies. He's good in both assault operations and the defense of his territory. | Fearless armoured fighter. The heavy armor makes goon survive where less protected soldiers drop off like flies. He's good in both assault operations and the defense of his territory. | ||